The Sapphire Spark

Uncommon Amulet
the sapphire spark amulets baldursgate3 wiki guide 150px

Psychic Missiles: When the wearer casts Magic Missile, each dart of force deals an additional 1d4 Psychic Damage.

magic missile spell baldursgate3 wiki guide 35pxMagic Missile.
Level 1 Evocation Spell

0.05weight icon baldurs gate 3 wiki guide810value icon baldurs gate3 wiki guide 

The Sapphire Spark is one of the available Amulets in Baldur's Gate 3. In BG3, there are two types of Accessories, Rings or Amulets. Once equipped, these Accessories may give the character certain bonuses, such as new Spells, resistance against certain kinds of damage, bonus AC, an increase to an Ability Score or more.

 

Every gem hanging from this necklace is warm to the touch, as if waiting to ignite.

 

The Sapphire Spark Information

  • weight icon baldurs gate 3 wiki guideWeight: 0.05 kg
  • value icon baldurs gate3 wiki guideValue: 810 Gp

 

The Sapphire Spark Location & Where to Find

 

 

The Sapphire Spark Notes & Tips

  • The Magic Missile spell provided by this amulet is cast at level 1 (3 Missiles) and can be cast once per Long Rest.
  • Not all items will be sold at the same time. Leveling up or completing a Long Rest will reset the shop and potentially show different Items. Unique items will not refresh if previously purchased.

 

 




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    • Anonymous

      This item has great synergy with the The Spellsparkler, a rare staff that gives you 2 lightning charges per spell or cantrip hit. The +1 damage bonus doesn't apply to all missiles, it's just 1 per cast, but every cast will give you the 5 charges required for the 1D8 damage, so it's still really good.

      • Anonymous

        I dislike such unbalancing game design. Magic Missile is boosted so much it lowers the competitive diversity of most other spells and incentivizes repetitive gameplay. Especially when evocation wizards reach level 10 and can more than double MM damage with their Empowered Evocation ability.

        • Anonymous

          **Currently in EA version 4.1.84.2021**

          This is by far the best amulet in Early Access currently.

          So not only Does it add an additional 1d4 damage but happens to be Psychic
          Instead of your Lvl 1 Magic Missiles doing 1d4+1 x3 = 6 total on the low end to 15 on the high end
          Lvl 2 Magic Missiles doing 1d4+1 x4 = 8 total on the low end to 20 on the high end

          Now it's going to look like this
          Lvl 1 Magic Missiles doing 2d4+1 x3 = 9 total on the low end to 27 on the high end
          Lvl 2 Magic Missiles doing 2d4+1 x4 = 12 total on the low end to 36 on the high end


          What's better is, it can be used an action without requiring the use of a spell slot. Which is absolutely INSANE. So Imagine your Wizard, with Potion of Speed using this...

          I have been using this on my Female Shield Dwarf Wizard which is also boasting 17 AC i might add and it is hilarious fun.

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