Spectator

Beholder (Aberration)

Level 4

beholder bosses bg3 wiki guide 300px
Location The Risen Road
Underdark
Act Act 1
Quests Find the Missing Shipment

Spectator is a Boss in Baldur's Gate 3 (BG3). There are two Spectators to be found during Early Access, once related to the Find the Missing Shipment quest, while the other can be found in the UnderdarkBosses in BG3 are powerful enemies that have increased health and pose a bigger challenge for players.

 

 Where to Find Spectator in BG3

 

BG3 Spectator Quests

 

BG3 Spectator Dialogue Options

  • N/A

BG3 Spectator Boss Guide

Spectator Boss Tips

Spectator is a powerful caster and can inflict various status effects that may incapacitate or frighten party members for a few turns. Rendering you unable to use them for that turn. When you fight the Spectator in the Underdark, it will also summon the drow in the vicinity to fight you.

Spectator General Information

race icon baldurs gate 3 wiki guideRace: Beholder (Aberration)
hp icon baldurs gate 3 wiki guideHealth: 89
armorp icon baldurs gate 3 wiki guideAC: 14
movement speed icon baldurs gate 3 wiki guideBase speed: 12m
size icon baldurs gate 3 wiki guideSize: Medium
weight icon baldurs gate 3 wiki guideWeight: 80kg
attitude icon baldurs gate 3 wiki guideAttitude: 0

Spectator Passive Features

attack of opportunity reaction bg3 wiki guide 45pxAttack of Opportunity:

  • Automatically attack an enemy moving out of your reach. This uses a Reaction. 

darkvision spell baldursgate3 wiki guide 150px 2Darkvision

Spectator Abilities

strength ability baldursgate3 wiki guide 75pxStrength: 8
dexterity ability baldursgate3 wiki guide 75pxDexterity: 14
constitution ability baldursgate3 wiki guide 75pxConstitution: 14
intelligence ability baldursgate3 wiki guide 75pxIntelligence: 13
wisdom ability baldursgate3 wiki guide 75pxWisdom: 14
charisma ability baldursgate3 wiki guide 75pxCharisma: 11

  • Proficiency Bonus: +2
  • Initiative: +2

Attacks & Spells

Spectator Resistances

slashing icon baldurs gate 3 wiki guideSlashing: Normal
piercing icon baldurs gate 3 wiki guidePiercing: Normal
bludgeoning icon baldurs gate 3 wiki guideBludgeoning: Normal
fire res icon baldurs gate 3 wiki guideFire: Normal
cold res icon baldurs gate 3 wiki guideCold: Normal
poison res icon baldurs gate 3 wiki guidePoison: Normal

Spectator Rewards

  • 100 XP
  • 150 XP (Tactician difficulty)

 

Notes & Tips

  • When summoned, it uses 3 eye stalks and attacks once.
  • It is possible to skip the surprise turn by hiding the party and attacking one of the petrified drow from the ledge.
  • An easy way to beat this boss:
    • Have a character with high strength pick up a few barrels of oil from the Selunite outpost nearby.
    • Put the barrels down around where the Spectator is hiding (he tends to spawn around the western edge, close to where one of the petrified Drow is making a frightened gesture).
    • Hide the entire party (important!) before combat begins, and put the ranged characters some distance away. I used the high ground on the eastern side (where a petrified drow is making a leaping gesture with one outstretched hand).
    • Have someone (e.g. Shadowheart) walk over by herself & put down a Glyph of Warding with Sleep effect on the area around the western cliff. Most of the time the Spectator will either spawn right into it, skipping you the Surprise turn, or will walk into it on his first turn and fall asleep. Since the rest of your party members are far away, they won't get dragged into the fight & will remain hidden.
    • Use a strong melee character to make a powerful opening attack to shave off some HP. Because the boss is asleep, this will be a guaranteed hit.
    • Dish out some ranged damage if you must; don't bother with any blessing or spells that use spell slots. Leave at least one character available with a fire cantrip (e.g. fire bolt) for the end.
    • Move Any nearby character out of range, then shoot a barrel with the Fire Bolt. In my case I had 3 oil barrels and they easily killed the boss.
    • Use Push or Knockback to push it into the abyss early on the statues can then be killed afterwards. The Crossbow "Giantbreaker" is higly usefull for this foe as it disregards enemy weight.

   

All Bosses in Baldur's Gate 3
Ansur (Boss)  ♦  Apostle of Myrkul  ♦  Auntie Ethel  ♦  Balthazar  ♦  Bulette  ♦  Ch'r'ai Tska'an  ♦  Ch'r'ai W'wargaz (Boss)  ♦  Disciple Z'rell  ♦  Dominated Red Dragon  ♦  Dror Ragzlin  ♦  Emperor  ♦  Filro the Forgotten  ♦  Flaming Fist Marcus  ♦  Gerringothe Thorm  ♦  Halsin (Boss)  ♦  He Who Was  ♦  Kagha  ♦  Ketheric Thorm (Boss)  ♦  Lord Enver Gortash (Boss)  ♦  Lorroakan (Boss)  ♦  Malus Thorm  ♦  Minthara  ♦  Minthara (Boss)  ♦  Netherbrain (Boss)  ♦  Orin the Red (Boss)  ♦  Phase Spider Matriarch  ♦  Ptaris  ♦  Sarevok  ♦  Steel Watch Titan  ♦  The Warden  ♦  Thisobald Thorm  ♦  True Soul Gut  ♦  Warrior Puce



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    • Anonymous

      I killed it stupidly easily by sitting on the ledge outside the Selunite outpost. Climb out of the broken stain glass window of the outpost and move along the ledge to the vines where you can descend to the next level, but don't descend. Use an archer to target the Torchstalk below which damages a nearby statue slightly when it goes off, triggering the arrival of the Spectator. Put all your characters in crouch/stealth, and then hit Speccy with either scorching ray or fireball from Wyll and that's half the Speccys health gone with one shot. The remaining health can be easily mopped up with archery by the rest of the team in the one turn. Depending on where the Speccy ends up in the turn cycle, it may not even get a chance to retaliate before you kill it. (This was on balanced difficulty)

      • "An easy way to beat this boss" listed on this wiki page is too complicated for it to be adopted by first-time players. A much better approach is to offer a good tactic usable to every player, rather than a handholding step by step guide that is based on a very specific way of metagaming.


        For the Underdark's hidden Spectator, a good tactic is to selectively use up to 3 party members as a bait to isolate and ambush the Beholder, thereby enabling the player party to have the ambushing Beholder take its own medicine. No healing is needed. No potion is needed. No Drow needs to be freed by the player. No metagaming is needed except that the player has to be extra cautious here. The two logbooks on the tables right in front of the Senunite Outpost waypoint are essentially begging every player to watch out for a dangerous Spector+Drow encounter to the west of the outpost.

        • Anonymous

          This thing comes screaming out the gate with a surprise round if you wander in blind and might even go twice before some of your party members get a chance. I forget where they are acquired, but two playthroughs in a row I entered the underdark with 4 elixirs of vigilance, and won by using them on my party before initiating combat to prevent the surprise round and make sure they all go first. I know there are other, trickier ways to prevent its ambush, but this was the most fun for me. It should only get one turn to attack and un-petrify the drow before you finish it off.

          • The Spectator in the Underdark only spawns when a character enters the area, but not a pet. So you can send in a pet to kill all the petrified drow and the spectator will not spawn. Makes the fight way easier.

            • Cleric spell [Calm Emotions] works incredibly well here against the one in the Underdark. Have the spell also affect the petrified Drow also and the Spectator will waste actions failing on charming them.

              • Anonymous

                Tip for the spectator in the underdark - hide someone with magic missile, as the fight begins he unpetrifies the drows who have a charm debuff. If you deal damage to them they become uncharmed and will help you take down the boss.

                • Anonymous

                  If you find the bottle with the spectator, free it ( threw it near some enemies for an easier kill) and kill it, it drops nothing.

                  Or at least it did the one time I killed it like that.

                  Going to try to kill it via the story as the rewards seem really good.

                  • Anonymous

                    When I seen a streamer kill this boss it dropped a cool rare pink necklace but when i killed it no loot at all :'(

                    • Anonymous

                      Pro tip: If you decide to steal the missing shipment, do not open the flask. Just carry it and wait for a tough fight, then throw it into the middle of the enemies to enjoy the fight.

                      Killing it will yield 150 experience, no loots. So just either leave it for story, sell flask, or just use it as an "ally" for one fight.

                      • Anonymous

                        Unsure if a bug or not, (how do the rays count as actions?) but landing a slow spell on this guy still allowed him to use two rays in one turn.

                        • Anonymous

                          The wiki needs an update for full release, the underdark spectator loot includes an amulet thst gives you two of its eye rays, fear and wounding! It's epic.

                          • Anonymous

                            fight him in the rafters in the goblin village, where Gut is preaching, uncork the bottle in the middle of the rafters, Spectator will get summoned on one side, then run to the other and just blast him, he didn't move or attack me once

                            • Anonymous

                              Spectator from the Iron Flask was easy with a lvl 4 party. Killed it in the second round. Awarded 150xp,. Definitely worth fighting this thing instead of selling the flask.

                              • Anonymous

                                By far the most difficult enemy so far. As a save scum you will learn a lot about positioning and optimisation. Wonderful game.

                                • Anonymous

                                  You can throw it to release it wherever it lands. If thrown into a pack of mobs they fight each other so as long as you're a safe distance away it should make finishing off the winner easier

                                  • Anonymous

                                    careful about releasing him in your camp, in one of my campaigns it dropped a necrotic aura on the idle spots of companions so now it damages them whenever I go to camp

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