SpectatorBeholder (Aberration) Level 4 |
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Location | The Risen Road Underdark |
Act | Act 1 |
Quests | Find the Missing Shipment |
Spectator is a Boss in Baldur's Gate 3 (BG3). There are two Spectators to be found during Early Access, once related to the Find the Missing Shipment quest, while the other can be found in the Underdark. Bosses in BG3 are powerful enemies that have increased health and pose a bigger challenge for players.
Where to Find Spectator in BG3
- Act 1
- The Risen Road. Complete the Find the Missing Shipment quest via obtaining the Iron Flask. Should you choose to interact with the flask and open it, this will release the trapped Spectator.
- Underdark. This Spectator will surprise your party while you are searching for Dhourn, one of the three drows that know about The Adamantine Forge. (Drops the The Spectator Eyes )
- Act 3
- House of Hope. Two Spectator's are floating around inside Hope's Prison.
BG3 Spectator Quests
BG3 Spectator Dialogue Options
- N/A
BG3 Spectator Boss Guide
Spectator Boss Tips
Spectator is a powerful caster and can inflict various status effects that may incapacitate or frighten party members for a few turns. Rendering you unable to use them for that turn. When you fight the Spectator in the Underdark, it will also summon the drow in the vicinity to fight you.
Spectator General Information
Race: Beholder (Aberration)
Health: 89
AC: 14
Base speed: 12m
Size: Medium
Weight: 80kg
Attitude: 0
Spectator Passive Features
- Automatically attack an enemy moving out of your reach. This uses a Reaction.
Spectator Abilities
Strength: 8
Dexterity: 14
Constitution: 14
Intelligence: 13
Wisdom: 14
Charisma: 11
- Proficiency Bonus: +2
- Initiative: +2
Attacks & Spells
- Bite - 2d4 Piercing
- Fear Ray - DC 13
- Paralyzing Ray - DC 13
- Wounding Ray - DC 13
Spectator Resistances
Slashing: Normal
Piercing: Normal
Bludgeoning: Normal
Fire: Normal
Cold: Normal
Poison: Normal
Spectator Rewards
- 100 XP
- 150 XP (Tactician difficulty)
Notes & Tips
- When summoned, it uses 3 eye stalks and attacks once.
- It is possible to skip the surprise turn by hiding the party and attacking one of the petrified drow from the ledge.
- An easy way to beat this boss:
- Have a character with high strength pick up a few barrels of oil from the Selunite outpost nearby.
- Put the barrels down around where the Spectator is hiding (he tends to spawn around the western edge, close to where one of the petrified Drow is making a frightened gesture).
- Hide the entire party (important!) before combat begins, and put the ranged characters some distance away. I used the high ground on the eastern side (where a petrified drow is making a leaping gesture with one outstretched hand).
- Have someone (e.g. Shadowheart) walk over by herself & put down a Glyph of Warding with Sleep effect on the area around the western cliff. Most of the time the Spectator will either spawn right into it, skipping you the Surprise turn, or will walk into it on his first turn and fall asleep. Since the rest of your party members are far away, they won't get dragged into the fight & will remain hidden.
- Use a strong melee character to make a powerful opening attack to shave off some HP. Because the boss is asleep, this will be a guaranteed hit.
- Dish out some ranged damage if you must; don't bother with any blessing or spells that use spell slots. Leave at least one character available with a fire cantrip (e.g. fire bolt) for the end.
- Move Any nearby character out of range, then shoot a barrel with the Fire Bolt. In my case I had 3 oil barrels and they easily killed the boss.
- Use Push or Knockback to push it into the abyss early on the statues can then be killed afterwards. The Crossbow "Giantbreaker" is higly usefull for this foe as it disregards enemy weight.
- Anonymous
This damn thing doesnt even drop anything, what did I fight it for--
"An easy way to beat this boss" listed on this wiki page is too complicated for it to be adopted by first-time players. A much better approach is to offer a good tactic usable to every player, rather than a handholding step by step guide that is based on a very specific way of metagaming.
For the Underdark's hidden Spectator, a good tactic is to selectively use up to 3 party members as a bait to isolate and ambush the Beholder, thereby enabling the player party to have the ambushing Beholder take its own medicine. No healing is needed. No potion is needed. No Drow needs to be freed by the player. No metagaming is needed except that the player has to be extra cautious here. The two logbooks on the tables right in front of the Senunite Outpost waypoint are essentially begging every player to watch out for a dangerous Spector+Drow encounter to the west of the outpost.
- Anonymous
This thing comes screaming out the gate with a surprise round if you wander in blind and might even go twice before some of your party members get a chance. I forget where they are acquired, but two playthroughs in a row I entered the underdark with 4 elixirs of vigilance, and won by using them on my party before initiating combat to prevent the surprise round and make sure they all go first. I know there are other, trickier ways to prevent its ambush, but this was the most fun for me. It should only get one turn to attack and un-petrify the drow before you finish it off.
- Anonymous
i'm having a hard time finding the one in the underdark if anyone could help a tav out
The Spectator in the Underdark only spawns when a character enters the area, but not a pet. So you can send in a pet to kill all the petrified drow and the spectator will not spawn. Makes the fight way easier.
Cleric spell [Calm Emotions] works incredibly well here against the one in the Underdark. Have the spell also affect the petrified Drow also and the Spectator will waste actions failing on charming them.
- Anonymous
- Anonymous
Tip for the spectator in the underdark - hide someone with magic missile, as the fight begins he unpetrifies the drows who have a charm debuff. If you deal damage to them they become uncharmed and will help you take down the boss.
- Anonymous
there's two spectator when you try to release Hope, in The House of Hope
- Anonymous
If you find the bottle with the spectator, free it ( threw it near some enemies for an easier kill) and kill it, it drops nothing.
Or at least it did the one time I killed it like that.
Going to try to kill it via the story as the rewards seem really good.
- Anonymous
There's another spectator in the final run to the nether brain
- Anonymous
When I seen a streamer kill this boss it dropped a cool rare pink necklace but when i killed it no loot at all :'(
- Anonymous
Pro tip: If you decide to steal the missing shipment, do not open the flask. Just carry it and wait for a tough fight, then throw it into the middle of the enemies to enjoy the fight.
Killing it will yield 150 experience, no loots. So just either leave it for story, sell flask, or just use it as an "ally" for one fight.
- Anonymous
Unsure if a bug or not, (how do the rays count as actions?) but landing a slow spell on this guy still allowed him to use two rays in one turn.
- Anonymous
The wiki needs an update for full release, the underdark spectator loot includes an amulet thst gives you two of its eye rays, fear and wounding! It's epic.
- Anonymous
fight him in the rafters in the goblin village, where Gut is preaching, uncork the bottle in the middle of the rafters, Spectator will get summoned on one side, then run to the other and just blast him, he didn't move or attack me once
- Anonymous
Spectator from the Iron Flask was easy with a lvl 4 party. Killed it in the second round. Awarded 150xp,. Definitely worth fighting this thing instead of selling the flask.
- Anonymous
By far the most difficult enemy so far. As a save scum you will learn a lot about positioning and optimisation. Wonderful game.
- Anonymous
- Anonymous
You can throw it to release it wherever it lands. If thrown into a pack of mobs they fight each other so as long as you're a safe distance away it should make finishing off the winner easier
- Anonymous
I released this outside camp but he has 139/139 HP so be prepared !
- Anonymous
careful about releasing him in your camp, in one of my campaigns it dropped a necrotic aura on the idle spots of companions so now it damages them whenever I go to camp
I killed it stupidly easily by sitting on the ledge outside the Selunite outpost. Climb out of the broken stain glass window of the outpost and move along the ledge to the vines where you can descend to the next level, but don't descend. Use an archer to target the Torchstalk below which damages a nearby statue slightly when it goes off, triggering the arrival of the Spectator. Put all your characters in crouch/stealth, and then hit Speccy with either scorching ray or fireball from Wyll and that's half the Speccys health gone with one shot. The remaining health can be easily mopped up with archery by the rest of the team in the one turn. Depending on where the Speccy ends up in the turn cycle, it may not even get a chance to retaliate before you kill it. (This was on balanced difficulty)
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