cure wounds spell baldursgate3 wiki guide 150px 2

Speak with Animals

Gain the ability to comprehend and communicate with beasts.

speak with animals spell baldursgate3 wiki guide 35px 1Until Long Rest

 action icon baldursgate3 wiki guide 25pxAction spell slot icon baldursgate3 wiki guide 25pxLevel 1 Spell Slot  

Speak with Animals is a Spell in Baldur's Gate 3. This Ability allows players to communicate or trigger a brief response from animals or beasts. Speak with Animals is a Lvl 1 Spell from the Divination school. Spells can be used for dealing damage to Enemies, inflicting Status Ailments, buff Characters, or interacting with the environment. This page will cover all information related to Speak with Animals, including its benefits, limitations, tips, and more.

 

Speak with Animals Information

  • Description: Gain the ability to comprehend and communicate with beasts.
  • LevelLvl 1 Spell
  • SchoolDivination
  • Ritual: Yes
  • Casting Time: action icon baldursgate3 wiki guide 25pxAction
  • Range: Self
  • Duration: Until Long Rest
  • Requires Concentration: No
  • Saving Throw: None
  • Ritual Spell: Yes

 

How to Acquire Speak with Animals

Speak with Animals can be acquired by the following classes:

Speak with Animals can be cast by using the following Items:

Speak with Animals can be acquired by the following Races:

  • Forest Gnome lvl 1: This is a racial trait exclusive to the Forest Gnome. A rare and secretive race, they are natural at stealth and moving quickly. Forest Gnomes tend to be friendly with other good-spirited Woodland creatures, and at level 1 they have the ability to Speak with Animals.

 

Speak with Animals Tips & Notes

  • Speak with Animals is a ritual spell that can be cast without expending spell slots outside of combat.
  • Warlocks who choose Beast Speech as one of their Eldritch Invocations can cast Speak with Animals at will, without expending a spell slot. (This is a weird note, since Speak with Animals is a ritual spell and can be cast without a spell slot outside of combat for anyone in the game.)
  • When speaking to animals, remember that just because they can communicate does not mean they are smart. Typically you want to still treat them like an animal and appeal to their natural instincts.

 

Lvl 1 Spells
Animal Friendship  ♦  Armour of Agathys  ♦  Arms of Hadar  ♦  Bane  ♦  Bless  ♦  Burning Hands  ♦  Challenge to Duel  ♦  Charm Person  ♦  Chromatic Orb  ♦  Chromatic Orb: Acid (Lvl 1)  ♦  Chromatic Orb: Cold (Lvl 1)  ♦  Chromatic Orb: Fire (Lvl 1)  ♦  Chromatic Orb: Lightning (Lvl 1)  ♦  Chromatic Orb: Poison (Lvl 1)  ♦  Chromatic Orb: Thunder (Lvl 1)  ♦  Colour Spray  ♦  Command (Halt)  ♦  Compelled Duel  ♦  Create or Destroy Water  ♦  Create Water  ♦  Cure Wounds  ♦  Disguise Self  ♦  Dissonant Whispers  ♦  Divine Favour  ♦  Enhance Leap  ♦  Ensnaring Strike  ♦  Entangle  ♦  Expeditious Retreat  ♦  Faerie Fire  ♦  False Life  ♦  Feather Fall  ♦  Find Familiar  ♦  Find Familiar: Cat  ♦  Find Familiar: Crab  ♦  Find Familiar: Frog  ♦  Find Familiar: Rat  ♦  Find Familiar: Raven  ♦  Find Familiar: Spider  ♦  Fog Cloud  ♦  Goodberry  ♦  Grease  ♦  Guiding Bolt  ♦  Hail of Thorns  ♦  Healing Word  ♦  Hellish Rebuke  ♦  Heroism  ♦  Hex  ♦  Hunter's Mark  ♦  Inflict Wounds  ♦  Jump  ♦  Longstrider  ♦  Mage Armour  ♦  Magic Missile  ♦  Protection from Evil and Good  ♦  Ray of Sickness  ♦  Sanctuary  ♦  Searing Smite (Spell)  ♦  Shield  ♦  Shield of Faith  ♦  Sleep  ♦  Tasha's Hideous Laughter  ♦  Thunderous Smite  ♦  Thunderwave  ♦  Witch Bolt  ♦  Wrathful Smite



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    • Anonymous

      There are potions of this available for sale and often found as loot. If you find you have any characters who have a spell/ability to cast it (I found later that my party was missing the option) - the potion holds up until a long rest, so you only need 1 per day at most. You can pop it if you find an animal to speak. It's honestly not even a huge waste if you drink one and not meet any animals - the game seems to be generous with the potions. You can spend money on them and it's not very expensive. Especially when you are rolling in cash.

      • Anonymous

        Does anybody understand the phrase people say to cast this? It loops in my head like Ignis! but I can't write it out :'(

        • Anonymous

          Volo sells a couple speak with animal potions when you first arrive at the druid grove. He's talking to a bear in the area where the druids are doing their ritual. He hasn't failed me yet.

          • Anonymous

            As far as I could tell, it does require concentration. It doesn't show as using concentration in the status bar, but my ranger loses it when she casts Hunters mark and sometimes when taking damage...

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