Nondetection

Lvl 3 Abjuration

Protect a creature or an object from any Divination magic or magical scrying.


III

action_icon_baldursgate3_wiki_guide_25pxAction +spell_slot_icon_baldursgate3_wiki_guide_25pxSpell Slot

Nondetection is a Spell in Baldur's Gate 3. Nondetection is a Lvl 3 Spell from the Abjuration school. Spells can be used for dealing damage to Enemies, inflict Status Ailments, buff Characters or interact with the environment.

 

 

Nondetection Information

  • Description: 
    • Protect a creature or an object from any Divination magic or magical scrying.
  • Level: Lvl 3 spell
  • School: Abjuration School
  • Casting Time: action_icon_baldursgate3_wiki_guide_25pxAction
  • Range:
  • Requires Concentration: No
  • Saving Throw:

 

 How to Acquire Nondetection

  • Nondetection can be acquired by the following classes:
  • Nondetection can be cast by using the following Items:
    • ???

 

Nondetection Tips & Notes

  • Notes & Tips go here

 

Lvl 3 Spells
Animate Dead  ♦  Aura of Vitality  ♦  Beacon of Hope  ♦  Bestow curse  ♦  Blinding Smite  ♦  Blink  ♦  Call Lightning  ♦  Clairvoyance  ♦  Conjure Animals  ♦  Conjure Barrage  ♦  Counterspell  ♦  Create Food and Water  ♦  Crusader's Mantle  ♦  Daylight  ♦  Dispel Magic  ♦  Elemental Weapon  ♦  Fear  ♦  Feign Death  ♦  Fireball  ♦  Fly  ♦  Gaseous Form  ♦  Glyph of Warding  ♦  Haste  ♦  Hunger of Hadar  ♦  Hypnotic Pattern  ♦  Leomund's Tiny Hut  ♦  Lightning Arrow  ♦  Lightning Bolt  ♦  Magic Circle  ♦  Major Image  ♦  Mass Healing Word  ♦  Meld into Stone  ♦  Phantom Steed  ♦  Plant Growth  ♦  Protection from Energy  ♦  Remove Curse  ♦  Revivify  ♦  Sending  ♦  Sleet Storm  ♦  Slow  ♦  Speak with Dead  ♦  Speak with Plants  ♦  Spirit Guardians  ♦  Stinking Cloud  ♦  Tongues  ♦  Vampiric Touch  ♦  Water Breathing  ♦  Water Walk  ♦  Wind Wall

 




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