Non-Lethal Attacks |
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IMG |
Effect |
Knock someone Unconscious instead of killing them. |
Requirements |
N/A |
Non-Lethal Attacks is a passive Feature in Baldur's Gate 3. Non-Lethal Attacks are used to knock someone unconscious, not killing them. Passive Features can be toggled on and off as the player sees fit.
Non-Lethal Attacks Information
- Knock someone Unconscious instead of killing them.
- Must be unarmed or using a Melee Weapon. Doesn't work on undead and constructs.
- Once successfully used on a target, you can steal their belongings and sell them to a Merchants.
- Type: Passive
- Toggled on/off
How to unlock Non-Lethal Attacks
- Can be unlocked by:
- N/A
Non-Lethal Attacks Tips & Notes
- Notes & Tips go here
- Note that Npcs knocked unconscious, will disappear after a long rest.
- Anonymous
I used non lethal on the shadow druid tio today. kOd all three and got quest complete. They are still snoring so I looted them and didn't kill them. Wonder if this will break my game
- Anonymous
Act 3 spoiler ahead
This can be used on ethel in act 3 if you want to avoid killing the child
I've tried to use this feature several times, but I really don't understand it.
For example, I tried to play the goblins in the dungeon by attacking the Cave bear (Halsin)...but I immediatelly turn on the goblins, slaughered every single one of them and then knocked Halsin out so I can explain my rouse...but when he gets knocked out the game thinks he is dead (even though he has several hp after I used healing on him).
I really question how this feature is supposed to be used.
- Anonymous
- Anonymous
- Anonymous
Can use that to free the masks of auntie ethel without killing her in her first room?
i don't think it's applying to my attack damage modifiers (i.e. +1d4 fire)
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