Half-Orc

halforc portrait bg3 wiki guide

Racial Features

Subraces

  • N/A

Half-Orc is a Race that will be added in Baldur's Gate 3Half-Orcs features a trait that allows them to see in dark conditions and a proficiency in the Intimidation skill. Note that this page's info is based on datamining and DND player's book and is subject to change.

  • BG3 Full Game Note: In the full launch of Baldur's Gate 3, Ability Score Points for Races that were present in Early Access are removed. And instead, Ability Score Points in the full game correspond with the Class players will choose.

 

Creatures of intense emotion, half-orcs are inclined to act than contemplate - whether the rage burning their bodies compels them to fight, or the love filling their hearts inspires acts of incredible kindness.

Half-Orc Lore in Baldur's Gate 3

Half-orcs exhibit a blend of orcish and human characteristics, and their appearance varies widely. Grayish skin tones and prominent teeth are the most common shared elements among these folk.

BG3 Half-Orc Traits

  • Darkvision: Thanks to your orc blood, you have superior vision in dark and dim conditions. You can see in the dark up to 12 m.
  • Relentless Endurance: When you are reduced to 0 hit points but not killed outright, you can drop to 1 hit point instead. You can't use this feature again until you finish a long rest.
  • Savage Attacks: When you score a critical hit with a melee weapon attack, you can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
  • Menacing: You gain proficiency in Intimidation.

Half-Orc Tips & Notes

  • During Early Access, the Half-Orc race used to feature +2 Strength and +1 Constitution. This has been changed in the full launch of BG3 and the Ability Score points are now associated with the Class that players will choose.
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Races and Subraces
Asmodeus Tiefling  ♦  Black Dragonborn  ♦  Blue Dragonborn  ♦  Brass Dragonborn  ♦  Bronze Dragonborn  ♦  Copper Dragonborn  ♦  Deep Gnome  ♦  Drow  ♦  Drow Half-Elf  ♦  Duergar  ♦  Dwarf  ♦  Elf  ♦  Forest Gnome  ♦  Githyanki  ♦  Gnome  ♦  Gold Dragonborn  ♦  Gold Dwarf  ♦  Green Dragonborn  ♦  Half-Drow  ♦  Half-Elf  ♦  Halfling  ♦  High Elf  ♦  High Half-Elf  ♦  Human  ♦  Lightfoot Halfling  ♦  Lolth-Sworn Drow  ♦  Mephistopheles Tiefling  ♦  Red Dragonborn  ♦  Rock Gnome  ♦  Seldarine Drow  ♦  Shield Dwarf  ♦  Silver Dragonborn  ♦  Strongheart Halfling  ♦  Tiefling  ♦  White Dragonborn  ♦  Wood Elf  ♦  Wood Half-Elf  ♦  Zariel Tiefling

 




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    • Anonymous

      Crits add another damage die so for greatsword thats an extra 1d6 but for greataxe thats a 1d12. Thats why I go champion half orc with greataxe and the damage is real funny when you crit for a bonus 2d12.

      Im not sure if its optimal compared to battle master or paladin but i like to play without having any resource management and this gets online super early in the game

      • Currently a bug going on with female half-orcs and dual wielding.
        Shortsword + Dagger, Dagger + Dagger, or two Practice swords
        the game will do the animation of two hits, but only the main weapon attack will register. Spending ***h my actions for the turn. I gave the weapon pairings to my halfling and she can use them just fine.
        "Disguise Self" allows me to swap to a different race and now all of a sudden, the dual daggers works with the new race
        I swap back to my default female orc, they break again
        I even used the disguised female orc, still doesn't work lol
        Guess I'll permanently have the buff on, otherwise i can't dual wield

        • Paladin/Barbarian instalock.

          Remember, intimidation for free, relentless endurance to get an extra attack off or to tank better, into savage attacks for better critical smites or barbaric weapon slapping. Choose Half-Orc, save a life.

          It usually ain't easy being green, but god damn today we stay winning.

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