Dexterity

dexterity ability baldursgate3 wiki guide 150px

Dexterity influences your chance to land a hit (Attack Roll) and your damage with Dexterity-based weapons. It also influences your chance of going first in combat (Initiative) and the enemy's chance of hitting you (Armour Class).

Dexterity is an Ability in Baldur's Gate 3. Each ability affects a broad range of capabilities, including Skills or Spells that a character or a monster can be proficient in. 

  

Dexterity Information

  • Dexterity influences your chance to land a hit (Attack Roll) and your damage with Dexterity-based weapons. It also influences your chance of going first in combat (Initiative) and the enemy's chance of hitting you (Armour Class).
  • Your Dexterity modifier also determines your initiative bonus. Initiative measures a character’s ability to act fast at the start of a battle, and it’s used to establish the order of turns in a fight.
 
 
 
 
 
 
 
 
 

 

 

Dexterity Checks

A Dexterity check can model any attempt to move nimbly, quickly, or quietly, or to keep from falling on tricky footing. The Acrobatics, Sleight of Hand, and Stealth skills reflect aptitude in certain kinds of Dexterity checks

  • Acrobatics: Your Dexterity (Acrobatics) check covers your attempt to stay on your feet in a tricky situation, such as when you’re trying to run across a sheet of ice, balance on a tightrope, or stay upright on a rocking ship’s deck.
  • Sleight of Hand: Whenever you attempt an act of legerdemain or manual trickery, such as planting something on someone else or concealing an object on your person, make a Dexterity (Sleight of Hand) check.
  • Stealth: Make a Dexterity (Stealth) check when you attempt to conceal yourself from enemies, slink past guards, slip away without being noticed, or sneak up on someone without being seen or heard
  • Other Dexterity Checks:
    • Control a heavily laden cart on a steep descent
    • Steer a chariot around a tight turn
    • Pick a lock
    • Disable a trap
    • Securely tie up a prisoner
    • Wriggle free of bonds
    • Play a stringed instrument
    • Craft a small or detailed object

Attack Rolls and Damage

You add your Dexterity modifier to your attack roll and your damage roll when attacking with a ranged weapon, such as a sling or a longbow. You can also add your Dexterity modifier to your attack roll and your damage roll when attacking with a melee weapon that has the finesse property, such as a dagger or a rapier.

Armor Class (AC)

Depending on the armor you wear, you might add some or all of your Dexterity modifier to your Armor Class.

Your Armor Class (AC) represents how well your character avoids being wounded in battle. Things that contribute to your AC include the armor you wear, the shield you carry, and your Dexterity modifier. Not all characters wear armor or carry shields, however

Without armor or a shield, your character’s AC equals 10 + their Dexterity modifier. If your character wears armor, carries a shield, or both, calculate your AC using the armor values.

Your character needs to be proficient with armor and shields to wear and use them effectively, and your armor and shield proficiencies are determined by your class. There are drawbacks to wearing armor or carrying a shield if you lack the required proficiency. Some spells and class features give you a different way to calculate your AC.

Initiative

At the beginning of every combat, you roll initiative by making a Dexterity check. Initiative determines the order of creatures’ turns in combat.

 

Dexterity Tips & Notes

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In Other Languages

  • Deutsch (Deutschland): Geschicklichkeit
  • Español (España): Destreza
  • Italiano (Italia): Destrezza

 

 

Abilities
Charisma  ♦  Constitution  ♦  Intelligence  ♦  Strength  ♦  Wisdom



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    • Anonymous

      the game sucks at explaining all these stats. if it wins goty, they should give it a big patch to improve all these captions

      • Anonymous

        PLEASE! Someone mod out the race requirement from Nimblefinger Gloves (https://baldursgate3.wiki.fextralife.com/Nimblefinger+Gloves). Please. I have disguise self. But Shadowaifu MUST be preserved...

        • Anonymous

          What *IS* the Dexterity modifier? lol.
          No page anywhere mentions this. How am I supposed to guess what my AC will be at? At 18 Dex I get +4. AC is 10+"Dexterity modifier".
          So the Dexterity modifier is any Dexterity over 10 divided by 2??? Why can't any place simply state that? Sorry for the small rant.

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