Deities in Baldur's Gate 3 are strictly related to the Cleric Class. When you create a Cleric you must choose one of the 20 available Deities to worship. Deities have their own story and reputation within the world of Baldur's Gate 3.

Following a certain God may affect your relationship with some NPCs, and how your character is seen by them.


All Deities in Baldur's Gate 3




Bane is a dark paragon of hate, fear, and tyranny. He ascended to godhood alongside Bhaal and Myrkul, but loathes them both for taking power he believes is rightfully his.



Bhaal is the notorious god of murder, reborn after each of his descendants were viciously slain. He has a tenuous alliance with Myrkul and Bane, the three having attained divinity in a bargain with the fallen god Jergal


Corellon Larethian

Creator of the Elves, Corellon Larethian oversees the elven pantheon as a whole, providing blessings to those who study art, magic, and nature.



Eilistrae is the goddess of good-aligned Drow, beauty, song, and freedom. The Dark Maiden desires balance between all races, and struggles against her mother Lolth's corrupt aims.


Garl Glittergold

The Watchful Protector is the king of gnomish gods - a deity of humour, gemcutting, protection, and trickery



The Watcher is an eternal sentry among the gods, representing guardians across the planes. After more than a century of fading worship, Helm's power was restored with the Second Sundering.



The Crying God protects the oppressed and persecuted. His clergy is sworn to alleviate suffering even if that means taking on that pain personally.



Fair but distant, Kelemvor guides the dead to their appropriate plane in the afterlife. His clergy provides last rites across Faerun, but also destroy undead that have escaped Kelemvor's judgement.



The Exile is the tyrannical patron of the duergar. His Clerics are the unquestioned rulers of duergar society, enforcing cold and callous behavior among his worshippers.



The much-reviled matriarch of the Drow pantheon, Lolth holds sway over spiders, the Underdark, and the infernal creatures of the Demonweb Pits. Her primary goal is to corrupt all Drow, transforming them into heartless cultists.



The All-Hammer is a dwarven god worshipped by smiths, artisans and miners alike. He and Laduguer are constantly at odds.



A member of the Dead Three with Bhaal and Bane, Myrkul is a cruel necromancer turned god, inspiring the fear of death in mortals. He often clashes with Kelemvor, the even-handed judge of fallen souls.



As the mother of all magic, Mystra oversees the Weave and spreads arcane knowledge to mortal spellcasters. Her clerics preserve ancient lore and protect bastions of magical energy.



Oghma is the god of inspiration and invention, sharing knowledge with the world through his Bards and Clerics. Unlike many other Deities, Oghma accepts all moral alignments into his clergy.



The Lady of Silver presides over the moon, stars, and navigation. Her power over the heavens is constantly challenged by her sister Shar, who seeks to plunge the world into eternal shadow.



As the greater deity of darkness, Shar is feared for her power over the night, secrets, and loss. She is locked in eternal conflict with her twin sister Selune, goddess of the moon.



Tempus is the Lord of Battles, overseeing war and its soldiers. He is the embodiment of honourable combat, and condemns needless bloodlust.



The Blind God rules over law and justice, encouraging valiant acts from his followers and relentlessly pursuing oathbreakers.



The Lich Queen is the sole respected leader of the Githyanki. She encourages their worship and unquestioning devotion, essentially acting as a Deity.



As the mother of the Halfling pantheon, Yondalla is known for her kindness and open mind, encouraging her followers to protect the home, hearth, and nature.



While Mielikki values the quiet that nature brings, Talos represents how uncaring and destructive it can be. His followers have a philosophy that regards life as a series of chaotic events, with random chance and luck dictating what happens.



This goddess is specifically a goddess of the beautiful silence in nature, described as remote and spiritual in BG3 itself. She has the ability to turn trees into treants with a mere touch.



Tymora is a deity who values those who take risks. She blesses those with skill and the willingness to gamble their time, possessions, and lives on both frivolous and important pursuits.



Also known as the Morning Lord, is a neutral good greater deity of spring, dawn, birth, renewal, beginnings, hidden potential, conception, vitality, youth and self-perfection.



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