Death & Divinity: A Godly Guide Books and Lore
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The spine of this heavy black hook is inked with a chain of silver skulls. |
Death & Divinity: A Godly Guide is a Book and Item in Baldur's Gate 3. Some Items can be consumed granting various effects like buffing the Character or restoring HP, while others can be used to interact with the environment or provide Lore about Baldur's Gate 3 world.
The spine of this heavy black hook is inked with a chain of silver skulls.
Death & Divinity: A Godly Guid
Death is too powerful a force for even a single god to
contain. It is a duty that has been passed from hand to
hand, splintered into smaller pieces - disease, war,
funeral rites -but there must always be an overseer of
the cycle as life falls away.
For countless aeons, it was Jergal. The Lord of the End
of Everything presided over mortality with his
unblinking stare, until even he grew weary. Young
Bhaal, Bane, and Myrkul must have thought
themselves conquerors when they came for the god of
death, yet he used their ambitions to free himself.
Myrkul claimed primacy over death from Jergal's
bargain, but even he does not rule death alone. What is
murder if not the most violent of deaths, seized by
Bhaal in his incessant greed? What need would there
be for noble Kelemvor to judge passing souls, if one
deity could hold the process entire?
Even gods can die, after all. Those who worship death
should remember that above all else.
- Weight: 1 Kg.
- Value: 14 Gp.
Death & Divinity: A Godly Guide Location & Where to Find
- Location: Hidden library within the Secluded Cove, at the Druid Grove.
- Location: Hidden in Library and Records in House of Healing. Act 2
Books and Lore |
A is for Azuth and other Gods II ♦ A is for Azuth, and other Gods VI ♦ A is for Azuth, and other Gods VII ♦ A is for Azuth, and other Gods XI ♦ A Pleasurable Deal: The Shocking Truth ♦ A Primer on Mythical Beasts ♦ A Traveller's Guide to Baldur's Gate ♦ A Warning to the Sword Coast ♦ Ancient Scroll ♦ Apprentice's Journal ♦ Barcus' Log ♦ Battered Note ♦ Book Draft - Volume III ♦ Book of Dead Gods ♦ Chapel Records ♦ Dark Journal ♦ Deed of Ownership ♦ Disorders of the Nerves and Mind: A Treatise ♦ Druid's Ledger ♦ Dusty Book ♦ Dwarf Poem ♦ Fables of Faerûn III: The Enticing Elder ♦ Fables of Faerûn IV: The Cheerful Deep Gnome ♦ Fables of Faerûn V: The Boy and the Beholder ♦ Faded Note ♦ Flumph Mating Rituals ♦ Fringe Philosophy, Vol. V ♦ Front and Centre: A Thespian's Memoir ♦ Grove Artefacts ♦ Grubby Map ♦ Hand-drawn Map ♦ Harper's Map ♦ Harper's Notebook ♦ Hide-bound Journal ♦ Highcliff's Journal ♦ I'm Sorry ♦ Inscrutable Journal ♦ Journey Through The Jungle ♦ Lessons for Sensible Living IV: Cities and How to Survive Them ♦ Letter From Ethel ♦ Letter to Ethel ♦ Letter to Kagha ♦ Magic of the Weave - An Introduction ♦ Map of Elturgard ♦ Map of Moonhaven ♦ Message in a Bottle ♦ Missives of Candlekeep ♦ Moonhaven Logbook ♦ Old Letter ♦ On Death & Resurrection ♦ On the Origins of the Zhentarim ♦ One Foot, Two Feet, Well Met, We'll Meet ♦ Oral Histories of Faerûn: Gith and Mind Flayers ♦ Parchment ♦ Perfumed Letter ♦ Personal Note ♦ Priestess' Journal ♦ Rancid Note ♦ Recruitment Poster ♦ Regarding Strange Riders in These Parts ♦ Scribbled Notes ♦ Scroll of Evidence ♦ Scuffed Manifest ♦ Secret Societies of the Sword Coast: Exposed ♦ Selûnite Prayer Sheet ♦ Shanties for the Bitch Queen ♦ Sharran's Journal ♦ Soft Letter ♦ Soul Coin: A Treatise ♦ Tattered Letter ♦ Tattered Notes ♦ The Annals of Baldur's Gate ♦ The Approachable East, Vol. 2 ♦ The Approachable East, Vol. 4 ♦ The Approachable East, Vol. 6 ♦ The Devil You Know: An Autobiography ♦ The Diary of Lump the Enlightened ♦ The Folly and the Fall ♦ The Genesis of Selûne and Shar ♦ The Guild: Hidden Rulers of Baldur's Gate ♦ The Lord of Murder's Songbook ♦ The Necromancy of Thay ♦ The Realm According to Bumpo ♦ The Rite of Thorns ♦ The Roads to Darkness ♦ The Screed of the Willing ♦ The True and Impossible Adventures of Tenebrux Morrow, Vol. 2 ♦ The True and Impossible Adventures of Tenebrux Morrow, Vol. I ♦ The Unclaimed ♦ The War between Selûne and Shar ♦ Tollhouse Ledger ♦ Torn-Out Paper ♦ Tough Letter ♦ Traveller's Guide to the Sword Coast Vol IX: Inns and Guesthouses ♦ Traveller's Guide to the Sword Coast Vol. IV: The Risen Road ♦ Undelivered Letter ♦ Volo's Complete Guide to the Behaviour of Nymphs ♦ Zhentarim Note |
Alight i found a work around, go near it and throw it on the WOODEN planks/floor . That should solve the issue.
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