Avenge Glut's Circle

Type Quest
Chapter 1
Location Underdark
Reward Featherlight Boots
Winter's Clutches

Avenge Glut's Circle is a Quest in Baldur's Gate 3. Avenge Glut's Circle can be acquired during Chapter 1 which involves helping the Myconid Colony of Glut. During Early Access, this quest was named 'Avenge the Sovereign' but was changed to full launch on August 3, 2023. This page will cover all information about the quest including location, walkthrough, objectives, rewards, and more.

 

Avenge Glut's Circle Objectives

 

How to unlock Avenge Glut's Circle

  • Myconid Colony, Glut

 

Avenge Glut's Circle Rewards

 

Avenge Glut's Circle Walkthrough

As you are exploring Ebonlake Grotto, you will meet the rest of the members of the Myconid Colony. Look for Glut nearby who will ask you to tell him of home. You will get the following options in the picture below:

18 underdark locations walkthrough baldurs gate 3 wiki guide

Glut is a sovereign without a circle and he wishes to claim his power back. If you choose the second option, Glut will respond with its own picture of his own home. He will continue to tell you that duergar destroyed his people, and left without a circle. He wishes to join you to help cleans the Duergar rot. He offers to raise the dead and you will have command of it. You can respond with one of the options below:

  1. Are you sure? It's going to be dangerous.
  2. Join me? That depends- can you make yourself useful?
  3. Very well- you may join me.
  4. I don't need your help.
  5. I'm not traveling with some overgrown mushroom.
  6. Leave.

If you accept his help, then you will be given a new quest which is Avenge Glut's Circle. After agreeing to help Sovereign Glut, you will now go to seek the Duergar threatening the peace of the Myconid Colony. 

27 underdark locations walkthrough baldurs gate 3 wiki guide

In the Decrepit Village at (X:15 Y:-179) a Duergar will spot you and take you to Gekh Coal who is ready to fight after you get caught sneaking. Attempting the Persuasion (Charisma) will require you to pass a DC check of 15.

  1. I could've killed you before you even noticed me, but didn't. Stand down.
  2. [INTIMIDATION] Take your hand off that axe before you lose it.
  3. [PERSUASION] I can be discreet. No need for bloodshed.
  4. Attack him.
  5. Turn to leave.

If your attempt is successful he will let you live. He shares that a certain slave ran away and took Sergeant Thrinn's boots, which describes the same situation as Thulla did before. You can decide if you want to give the boots and tell him that you have it, or do it at a later time, or simply attack him here. If you have decided on how to proceed with this, make sure to walk towards (X:23 Y:-211) to discover a waypoint before moving on to the next interaction.

Following this walkthrough, we will keep our word to Sovereign Glut and Thulla. You can now return to the Myconid Colony and inform Glut that the Duergar has been taken care of. He demands to see the bodies, and you can walk back to the area to show him. However, as soon as Glut sees the body he's dissatisfied and wishes to take Spaw's circle. Glut is blinded by his hunger for power and wishes to devour the colony whole. If you take Glut's side you will need to return to the colony and kill everyone including Spaw. Alternatively, you can also take Glut to Spaw and talk to the ruler of the Myconid Circle. You can then choose to announce that you will depose Spaw in favor of Glut. Then if you kill only Spaw without hurting anyone else, Glut take control of the colony and you don't have to kill anyone else. If you take Glut's side you will receive Featherlight Boots and Winter's Clutches as rewards.

 

 

Avenge Glut's Circle Notes & Tips

  • You can use Glut to resurrect the Minotaurs, they carry Greatclub.
  • You can use Glut to resurrect the Bulette.
  • Note that if you choose to remain loyal to Spaw instead of Glut, his summoned minion will also attack you. Avoid this by desummoning any powerful minion before combat by reanimating a weaker enemy after the Duergar fight but before speaking with Glut again.
  • Glut gains the Frenzied Spores condition after agreeing to kill Spaw.  "Glut has increased hit points and Strength. It has access to more spore spells"
  • It is possible to get the reward from Spaw for killing the Duergar before killing Spaw for Glut.
 
Quests in Baldur's Gate 3
Acquire the Gauntlets for Helsik  ♦  Aid the Underduke  ♦  Ask the Goblin Priestess for Help  ♦  Avenge the Drowned  ♦  Avenge the Hag Survivors  ♦  Avenge the Ironhands  ♦  Blind the Absolute  ♦  Break Yurgi's Contract  ♦  Break Yurgir's Contract  ♦  Call of the Blood  ♦  Capture Isobel the Selunite Cleric  ♦  Confront the Elder Brain  ♦  Consider Gortash's Bargain  ♦  Control the Elder Brain  ♦  Cure the Poisoned Gnome  ♦  Deal with the Devil  ♦  Deal with the Gnomes  ♦  Defeat Ketheric Thorm  ♦  Defeat Mystic Carrion  ♦  Defeat the Duergar Intruders  ♦  Defeat the Goblins  ♦  Deliver Nere's Head  ♦  Destroy the Ancient Tome  ♦  Destroy the Elder Brain  ♦  Disable the Steel Watch  ♦  Discover the Artefact's Secrets  ♦  Discover the History of Prince Orpheus  ♦  Embrace Your Potential  ♦  Escape the Deal  ♦  Escape the Nautiloid  ♦  Explore the ruins  ♦  Feed the Mind Flayer  ♦  Find a Cure  ♦  Find a way into Wyrm's Rock fortress  ♦  Find Arabella's Parents  ♦  Find Doni  ♦  Find Dribbles the Clown  ♦  Find Explosives  ♦  Find Ketheric Thorm's Relic  ♦  Find Mol  ♦  Find Mystic Carrion's Servant  ♦  Find Rolan in the Shadows  ♦  Find the 'Stern Librarian' Ffion  ♦  Find the Blood of Lathander  ♦  Find the Githyanki Creche  ♦  Find The Missing Boots  ♦  Find the Missing Letters  ♦  Find the Missing Shipment  ♦  Find the Mushroom Picker  ♦  Find the Nightsong  ♦  Find your belongings  ♦  Find Zevlor  ♦  Finish the Masterwork weapon  ♦  Follow the Convoy  ♦  Forging a Heart  ♦  Free Counsellor Florrick  ♦  Free Lae'zel  ♦  Free Orpheus  ♦  Free the artist  ♦  Free True Soul Nere  ♦  Fulfill the Deal  ♦  Gather Your Allies  ♦  Get Gortash's Netherstone  ♦  Get Help from Auntie Ethel  ♦  Get Help from Healer Nettie  ♦  Get Orin's Netherstone  ♦  Get Past the Rubble  ♦  Help Kith'rak Voss  ♦  Help Omeluum Investigate the Parasite  ♦  Help the Cursed Monk  ♦  Help the Devilish Ox  ♦  Help the Hag Survivors  ♦  Help Your Protector  ♦  Hunt the Devil  ♦  Impress the Murder Tribunal  ♦  Infiltrate Moonrise Towers  ♦  Investigate Cazador's Palace  ♦  Investigate Kagha  ♦  Investigate the Beach  ♦  Investigate the House of Grief  ♦  Investigate the Murders  ♦  Investigate the Selunite Resistance  ♦  Investigate the Suspicious Toys  ♦  Kill Kagha  ♦  Kill Raphael's Old Enemy  ♦  Lift the Shadow Curse  ♦  Open your Scars  ♦  Protect the Myconid Circle  ♦  Punish the Wicked  ♦  Raid the Emerald Grove  ♦  Raid the Grove  ♦  Remove the Parasite  ♦  Rescue Orin's Victim  ♦  Rescue the Druid Halsin  ♦  Rescue the gnome  ♦  Rescue the Gnomes in Moonrise Towers  ♦  Rescue the Grand Duke  ♦  Rescue the Illithid's Captive  ♦  Rescue the survivors  ♦  Rescue the Tieflings  ♦  Rescue the Trapped Man  ♦  Rescue Volo  ♦  Rescue Wulbren  ♦  Resolve the Abduction  ♦  Retrieve Omeluum  ♦  Return Rakath's Gold  ♦  Return the Locket  ♦  Roveer's Storehouse  ♦  Save Arabella  ♦  Save Hope  ♦  Save Mayrina  ♦  Save the First Druid  ♦  Save the Goblin Sazza  ♦  Save the Gondians  ♦  Save the Grymforge Gnomes  ♦  Save the refugees  ♦  Save Vanra  ♦  Search the Cellar  ♦  Seek Protection from the Shadow Curse  ♦  Servant of None  ♦  Soft-Step Trial  ♦  Solve the Open Hand Temple Murders  ♦  Steal a Githyanki Egg  ♦  Steal the Sacred Idol  ♦  Stop the Presses  ♦  Surrender Shadowheart to Viconia  ♦  Talk to the Sentient Amulet  ♦  The Adamantine Forge  ♦  The Dark Cleric  ♦  The Knights of Shield  ♦  The Ritual  ♦  Travel through the Mountain Pass  ♦  Travel through the Underdark  ♦  Travel to Moonrise Towers  ♦  Unlock the Ancient Tome  ♦  Visit the Emperor's Old Hideout  ♦  Wake up Art Cullagh

 




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    • Anonymous

      No Quest reward... anyone have an idea how to get this to work? i really need the Winter's Clutches gloves

      • Anonymous

        One of the spore abilities Glut gains after you side with him is HASTE SPORES as a bonus action. Free haste for everyone in the aoe, and no cooldown so you can throw another if you have to reposition. I wonder if there's a way for him to stick around in camp when I leave the underdark, since free haste (without lethargy) will remain useful even for just one turn.

        • Anonymous

          Just did his quest. I agreed to let him accompany me and raised a hook horror as his spore follower thing. He stayed with me whole time in underdark, until we killed the Duegar in the decrepit village/Gekh Coal. At that point he asked to talk and here he requested I kill Spaw for him.

          I chose "I want no part of this" option, this leads to a fight with only him, his spore monster is still on your side. It will, however not continue to follow you. For me it just remained "green" on the map/an ally, just standing there.

          • Anonymous

            Quest is bugged for me. When I kill Spaw with Glut there, and no other myconid was harmed at all (not a scratch on them), Glut (but not his animated servant) turns hostile and the entire colony remains hostile. Very annoying :( .

            • Anonymous

              I hate that I can't find an "edit" option... anyways: This page is also wrong with several things (I'm at least 90% sure but even IF I'm wrong it's worth to let you guys know/to test):

              You do NOT have to "kill all" if you side with Glut. You kill Spaw only and that's all you need to do, which is also HEAVILY implied (first of all them being fungi/spore colonies/hivemind type).
              It says "A Duregar will spot you and take you to..." this is also wrong. They are there, yes, but whether they spot you and take you anywhere depends on if you spot the ambush(ers) first (and lose their stealth).
              It says "Glut will demand to see the bodies", implying that in the walkthrough you killed the Duregar at the beach blindly, already (possibly) ruining part of a questline and also the chance to have Glut AND a Hook Monster/Bulette/named Drow fight WITH you in this fight...
              I mean everyone do their own choices and story, but don't call it "walkthrough" if you post the path of heaviest resistance and least reward. It's obvious you didn't test it either, just posted what you did while speedrunning it (?)...
              Sorry if I'm harsh but if you have something called "walkthrough" on a html with "wiki" in it, it should be clear of fallacies and misleading things. There's a lot good here... but also... the ones I mentioned are just a few out of MANY similar cases here

              • Anonymous

                My man Glut got murdered by Hook Whores before anything good happened. Too bad because his Spore Resurrection spell was great. :(

                • Anonymous

                  Stated elsewhere: If Glut cut dialogue short, go see Spaw, then come back and try again.
                  Mistake in other person's statement here: No Glut's minion won't be hostile, at least if you choose option #2 ("I want no part of this"). It will in fact side WITH you... and also remain permanently (couldn't find any use for this but it's cool to have a pet Bulette with no other master in the Underdark I guess? It is also weird since it's Glut's spores but maybe he wasn't the master he thought he was and he's as much a subject to the "hivemind" as anyone else, let's go with that).

                  I assume then, if you pick option #3 ("I'll let you have blood if that's what you want" something like that) Glut *AND* the spore reanimation becomes hostile.

                  • Anonymous

                    If you dismissed Glut after showing him the dead duergar and then refuse to help him when he's back at the colony, the whole colony becomes hostile and stays hostile even after killing Glut.

                    • Anonymous

                      Problem is I wanna save both!

                      So I'm acting like an alpha tester, trying to take Glut everywhere I can until he can find a circle of his own without killing Spaw. As a spore-Druid, I can't stop either song until we sing in harmony.

                      • Anonymous

                        Got a bug that persists between saves, when he joins the party the game gets stuck in a sort of half-dialogue mode, can walk around but can't access abilities and the dialogue options (attack, show dialogue history etc.) persist in the bottom left corner. Goes away when you talk to a different character but comes back when you enter combat, making it unplayable.

                        • Anonymous

                          Glut and Bulette pretty much can take care of Spaw on their own. I had me and my party outside of the colony to stay safe. The weird thing is the reward for me is different from what the wiki mentions. I received Winter's Clutches (gloves) only.

                          • Anonymous

                            for myself, i have a bug where he suddenly stop the dialogue after saying that his circle is dead. the dalogue then never go further no matter how much i talk to him.

                            • Anonymous

                              I sided with Spaw first to get his items and then killed him with Glut. I got the reward screen from Glut but no items were listed and they didn't end up in my inventory.

                              • Anonymous

                                Not true that Glut's summon attacks you. I fought him and his summon killed him, then was friendly to me (i revived the bulette)

                                • Anonymous

                                  Encountered a bug where he wouldn't follow me to see the bodies to progress his quest. If this happens you can just pick up Gekh Coal's body and drop it at his feet.

                                  • Anonymous

                                    " If you take Glut's side you will need to return to the colony and kill everyone including Spaw" is wrong, you only need to kill spaw.

                                    • Anonymous

                                      So for Glut to take over you have to >NOT< take him with you to kill Spaw. He will stand in the kingdom thingy as a, for you, neutral faction in the fight and you have to race down spaw before the other ones kill glut. at least thats how it worked for me on the 2nd try before he turned tables on us while he was in our party.

                                      • Anonymous

                                        You only need to kill Spaw if you side with Glut. Since the waterfall is behind him you can just gust of wind him off, saving everyone else in the colony.

                                        • Anonymous

                                          Glut needs to see Gekh Coal's corpse specifically. I learned this by running all over the beach and nothing happening. Coal's corpse was near the little shack that's at the top of several ladders and cargo nets. Glut can't climb so I threw Coal's body over the side and the dialogue triggered.

                                          • Anonymous

                                            quest is a bit buggy i think. if you speak to glut after the druegar fight you basically get two options - kill glut, or accept his quest to kill spaw. if you accept gluts quest to kill spaw then when you speak to spaw there is no dialogue option to betray glut its just a fight with spaw there. (and the town). I assume you have to ignore glut and go directly to spaw in order to side with spaw. Make sure you kill off gluts minion before you do this though, as the minion attacking you during the fight with spaw can aggro the whole town for some reason, and youll end up fighting the whole town and glut and minion.

                                            • Anonymous

                                              If you kill the Druegar and inform Spaw, he'll give you the Piece Bringer title. If you then go to talk to Glut and kill him, and then return with the news to Spaw, he gave me a new title, 'Kin Spirit'

                                              • Anonymous

                                                You can get all of the rewards, keep glut in your party, then go through all of spaws quests. once you have finished them all then kill spaw for glut. win win all around and gain everything.

                                                • Anonymous

                                                  I added Glut to my party and then ran into Filro and his Hook-Horror homies... Glut didn't make it even halfway through the first battle we were in together. I had been bummed, but now I see I dodged a bulette...

                                                  • Anonymous

                                                    Decided to kill Glut instead but nothing happened of it. Went back to Spew and only go ((*Peace Bringer. Be at home.*)). Shoudn't there be an option to tell Spew of Glut's intended betrayal?

                                                    • Anonymous

                                                      So he really asks you to slaughter a whole circle and his only reward is a title??? Yeah nah man, Spaw gave me a title and a very rare magic item and only asked me to kill half as many people. I know whose side I’m taking.

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